So tried to play #Wildstar for the 3rd time, I can't understand why my brothers are so "OMG It's great! What is wrong with you for not liking it." Each time I end up 20 minutes in and start thinking of what else I could be doing other that playing it. There is nothing of it that engages me in the slightest. This is coming from someone with many paid hours logged in mmo's - raptr has tracked a fraction of my hours: http://raptr.com/globeadue/games?sort_by=hours_played so I have some reference points. If the game cannot engage me while its in beta, why would I want to buy it and pay a subscription every month once it goes live in 2 weeks. So congrats @WildStar on building my mmorpg anathema. Everywhere I look, I find people saying the game changes and becomes fun at lvl 20, and then becomes even better at 40, @ 1hr a level, I'm not blowing 40 hours and my money on a 'maybe'. Game should of been fun and engaging from level 0. I should not need to strive to 20 to hope to find the fun of it. Game should of given a taste of endgame so I knew what to expect, what I'm striving for, why I endure 20 hours more to get to the fun stuff.
So about this 3rd times game play:
Having a forced upon you story line was pretty rough too and poorly executed...
In this play session... games starts... a rickety cryo chamber with a guy saying we cannot find your wifes cryo tube, records are lost, systems have failed... they accidentally pull your tube and wake you up thinking your tube is hers... You stand up, go talk to the husband, run to a console, and poof you just magically found her tube wtf is that about... #fail I have now given up completely on the story line and just escape out of cut scenes/ don't bother with reading narratives.
go kill robots quest, i run into room spamming attack button rounding up 6 or mobs, bam dead
do it again bam dead and again and again #mindless
notice exp bar isn't moving, their not dropping loot and leave the area and complete quest
Next, you are given a bunch of run around talk to people quest in a bar... done(no clue what they said i was clicking throug everything), now use the teleporter... wtf is a teleporter inventory empty, no abilities are called teleporter, mini map direction marker hasn't changed, no objects in the room have any glow effects to them or arrows or leaders to them... as I make my second circuit around the room looking for something to click thats not a person, I head out of he room in hopes the arrow will update, as I cross the dias in the middle of the room I teleport...#fail 8(
Poof level - get a class quest and a kill quest... great, go kill... kill quest done class quest remains undone, other points me in a direction, i kill my way there, then past it, then back then again... no credit.. wtf... then I realize its telling me the objecti s above me...wtf, go upstairs, and some terminal gives me the quest... back down to kill.. done nothing happens, quest window changes to 1 quest remains explore the area wtf
i kill everything on the map, nothing fight my way out to complete the kill quest i did, screw it, wasting my time trying to do that quest and not getting exp from these mobs. #fail low level quests not dropping items or exp
Now I'm in a multi tiered room with a 2d top down map trying to locate my objective again... #fail at this point I was sick of it, the ui, the story, the objective systems etc. If they wanted to cater to new to mmo players in the low levels, there should be some advance skip away from the noob garden and intro stupidity.